New Controller Aims to Make Gaming Easier for People with Disabilities
2023-10-24
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1Paul Lane uses his mouth and face to push buttons and guide his virtual car on Gran Turismo, a game on the PlayStation 5.
2It is how he has been playing for the past 23 years, after a car accident left him unable to use his fingers.
3Playing video games has long been difficult for people with disabilities.
4The controllers for the PlayStation, Xbox or Nintendo can be very hard, or even impossible, to use for people with limited mobility.
5As part of the gaming industry's efforts to fix the problem, Sony has worked with Lane and others to develop the new Access controller for PlayStation.
6Other companies, including Microsoft, and even people with 3-D printers have also created their own accessible controllers.
7"I was big into sports before my injury," said Cesar Flores.
8The 30-year-old has used a wheelchair since a car accident eight years ago. He also worked with Sony on the controller.
9"And when I play video games, it reminds me that I'm still human. It reminds me that I'm still one of the guys."
10Putting the traditional controller aside, Lane, 52, switches to the Access.
11It is round and customizable and can rest on a table or wheelchair tray.
12It can be customized in many ways, depending on what the user needs.
13That includes switching buttons and thumbsticks, programming special controls and combining two controllers to be used as one.
14As Lane plays Gran Turismo, he uses the back of his hand on the controller.
15Lane and other gamers have been working with Sony since 2018 to help design the Access controller.
16The idea was to create something that could work for many people with different needs, rather than centering on any particular disability.
17Mark Barlet is the founder and executive director of the nonprofit AbleGamers.
18He said his organization has been supporting gamers with disabilities for nearly 20 years.
19AbleGamers also helped both Sony and Microsoft with their controllers.
20"The last five years I have seen the game accessibility movement go from (independent) studios working on some features to triple-A games being able to be played by people who identify as blind," he said.
21"In five years, it's been breathtaking."
22PlayStation's Access controller will go on sale worldwide on December 6 and cost $90 in the U.S.
23Alvin Daniel of PlayStation said the device was designed with three ideas in mind to make it usable for as many players as possible.
24First, the player does not have to hold the controller to use it.
25It can lay flat on a table or wheelchair tray, for example.
26It was important for it to fit on a wheelchair tray, since once something falls off the tray, it might be impossible for the player to pick it up without help. It also had to be durable for this same reason.
27Second, it is much easier to press the buttons than on the common controller.
28It comes with buttons in different sizes and shapes so people can experiment with shaping it the way it works best for them.
29The third is the thumbsticks, which can also be changed depending on what works for the person using it.
30After his accident, Lane stopped gaming for seven years.
31For someone who began playing video games as a young child, "it was a void" in his life, he said.
32"Having gaming and having an opportunity to game at a very high level, to be able to do it again, it is like a reunion, (like losing) a close companion and being able to reunite with that person again."
33I'm Jill Robbins.
1Paul Lane uses his mouth and face to push buttons and guide his virtual car on Gran Turismo, a game on the PlayStation 5. It is how he has been playing for the past 23 years, after a car accident left him unable to use his fingers. 2Playing video games has long been difficult for people with disabilities. The controllers for the PlayStation, Xbox or Nintendo can be very hard, or even impossible, to use for people with limited mobility. 3As part of the gaming industry's efforts to fix the problem, Sony has worked with Lane and others to develop the new Access controller for PlayStation. Other companies, including Microsoft, and even people with 3-D printers have also created their own accessible controllers. 4"I was big into sports before my injury," said Cesar Flores. The 30-year-old has used a wheelchair since a car accident eight years ago. He also worked with Sony on the controller. "And when I play video games, it reminds me that I'm still human. It reminds me that I'm still one of the guys." 5Putting the traditional controller aside, Lane, 52, switches to the Access. It is round and customizable and can rest on a table or wheelchair tray. It can be customized in many ways, depending on what the user needs. That includes switching buttons and thumbsticks, programming special controls and combining two controllers to be used as one. As Lane plays Gran Turismo, he uses the back of his hand on the controller. 6Lane and other gamers have been working with Sony since 2018 to help design the Access controller. The idea was to create something that could work for many people with different needs, rather than centering on any particular disability. 7Mark Barlet is the founder and executive director of the nonprofit AbleGamers. He said his organization has been supporting gamers with disabilities for nearly 20 years. AbleGamers also helped both Sony and Microsoft with their controllers. 8"The last five years I have seen the game accessibility movement go from (independent) studios working on some features to triple-A games being able to be played by people who identify as blind," he said. "In five years, it's been breathtaking." 9PlayStation's Access controller will go on sale worldwide on December 6 and cost $90 in the U.S. 10Alvin Daniel of PlayStation said the device was designed with three ideas in mind to make it usable for as many players as possible. 11First, the player does not have to hold the controller to use it. It can lay flat on a table or wheelchair tray, for example. It was important for it to fit on a wheelchair tray, since once something falls off the tray, it might be impossible for the player to pick it up without help. It also had to be durable for this same reason. 12Second, it is much easier to press the buttons than on the common controller. It comes with buttons in different sizes and shapes so people can experiment with shaping it the way it works best for them. The third is the thumbsticks, which can also be changed depending on what works for the person using it. 13After his accident, Lane stopped gaming for seven years. For someone who began playing video games as a young child, "it was a void" in his life, he said. 14"Having gaming and having an opportunity to game at a very high level, to be able to do it again, it is like a reunion, (like losing) a close companion and being able to reunite with that person again." 15I'm Jill Robbins. 16Dan Novak adapted this story for VOA Learning English based on reporting by The Associated Press. 17______________________________________________ 18Words in This Story 193-D - n. made in a way that causes an image to appear to be three-dimensional 20accessible - adj. able to be used or obtained 21customize - v. to change in order to fit the needs or requirements of a person, business, etc. 22tray - n. a thin, flat, and often rectangular piece of plastic, metal, wood, etc., that has a low rim and that is used for carrying things 23studio - n. the building or room where an artist works 24breathtaking - adj. very great or surprising 25durable - adj. staying strong and in good condition over a long period of time 26void - n. a large empty space 27opportunity - n. an amount of time or a situation in which something can be done 28companion - n. a person or animal you spend time with or enjoy being with